Saturday, March 24, 2007

Group Petitions Bono to Cancel Mercs 2 Over Venezuelan Missions

As reported by Game Politics, a group calling themselves the Venezuelan Solidarity Network is asking U2's Bono to stop the upcoming release of Mercenaries 2: World in Flames because:

The aim of the video game is full devastation, so any ‘person’ who moves should be ’shot,’ and all the buildings, such as the headquarters of PDVSA, the Venezuelan public oil company, can be ‘destroyed.’ Our concern is that this game will only deepen an already antagonistic relationship between the U.S. and Venezuelan governments. Millions of Venezuelans fear an invasion from the U.S.; knowing that a company that works for the US military has created a game in which their country is completely destroyed will increase those concerns.


I sometimes wish video games had this much meaning & power, but I tend to agree with a Pandemic executive who told Gamespot, "While we’re flattered that people think Mercenaries 2 is a commentary on the real world, it is just a video game ...." The idea that a video game is going to encourage antagonistic responses on a government level seems unlikely, to say the least.

I also love the overuse of random quote marks. If a 'person' is actually a bunch of 'pixels' does that still make it a 'person'? Or should we be saying 'pixels on a screen with the appearance of a 'humanoid''?

Group Petitions Bono to Cancel Mercs 2 Over Venezuelan Missions [Game Politics]

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