I’d never considered before that players might be switching to the US side in a video game due to ethical problems with playing “the enemy.” I began to wonder if he was alone, or if these moral problems with playing as enemy avatars could explain why there was such a built-in preference for the home teams.
Also discussed is a related problem Counterstrike tried to address while being sensitive to the aftermath of September 11, namely in the way of renaming teams & actions to be less reminiscent of terrorists and counter-terrorists.
When is a video game just a video game & when is it not?
Playing from the Other Side: the Discomfort of Militainment Avatars [getluky.net]
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